Flash CS5 : the missing manual /

Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to creat...

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Bibliographic Details
Main Author: Grover, Chris, 1955-
Format: Book
Language:English
Published: Sebastopol, Calif. : O'Reilly Media, 2010
Edition:1st ed
Series:Missing manual
Subjects:
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505 0 |a Creating a Flash animation. Getting around Flash ; Creating simple drawings ; Animate your art -- Advanced drawing and animation. Organizing frames and layers ; Advanced drawing and coloring ; Choosing and formatting text ; Reusable Flash : symbols and templates ; Advanced tweens with the motion editor ; Realistic animation with IK Bones ; Incorporating non-Flash media files ; Incorporating sound and video -- Adding interactivity. Introduction to ActionScript 3 ; Controlling actions with events ; Organizing objects with the display list ; Controlling the timeline and animation ; Components for interactivity ; Choosing, using, and animating text ; Drawing with ActionScript -- Debugging and delivering your animation. Testing and debugging your animation ; Publishing and exporting ; Introducing Adobe AIR -- Appendixes. A, Installation and help ; B, Flash Professional CS5, menu by menu 
520 |a Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it's a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life. Learn animation basics. Find everything you need to know to get started with Flash Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples Use 3D effects. Rotate and put objects in motion in three dimensions Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions Speed up development. Use templates, code snippets, and motion presets Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples 
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