Physics for game programmers /

Physics for Game Programmers shows you how to infuse compelling and realistic action into game programming even if you dont have a college-level physics background! Author Grant Palmer covers basic physics and mathematical models and then shows how to implement them, to simulate motion and behavior...

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Bibliographic Details
Main Author: Palmer, Grant
Format: Book
Language:English
Published: Berkeley, CA : New York, NY : Apress ; Distributed by Springer, ©2005
Berkeley, CA : New York, NY : c2005
Series:Books for professionals by professionals
Subjects:

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Stanford University

Holdings details from Stanford University
Call Number: ISIL:US-CST