Transforming society and organizations through gamification : from the sustainable development goals to inclusive workplaces /
Gamification is the application of game-design elements and game principles to non-game contexts, and has been used to solve problems by applying characteristics of games. Though it has principally been applied in the areas of business and education, this book seeks to expand focus beyond this, look...
Other Authors: | , |
---|---|
Format: | Book |
Language: | English |
Published: |
Basingstoke :
Palgrave Macmillan,
[2021]
|
Subjects: |
Internet
This item is not available through BorrowDirect. Please contact your institution’s interlibrary loan office for further assistance.Duke University
Call Number: |
HD30.255 .T73 2021 |
---|